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SkillRise Spark · Riverside Café · Facilitator sheet

What Did You Tell Maya?

Answering questions about a coworker without escalating gossip or pretending a difficult conversation never happened. Estimated 30–45 minutes (not yet classroom-validated).

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Learning outcomes (observable)

Aims to listen for in discussion. Learners are not rated; writing on the learner sheet is optional.

  • Identifies the people, facts and competing responsibilities in What Did You Tell Maya?.
  • Explains what one possible action protects, what it risks and a realistic next move.
  • Drafts a specific sentence or check they could adapt outside the fictional scenario.

Competency focus (SkillRise descriptions)

Practices: Trust, Conflict, Communication. Internal mapping, not an external standards alignment.

  • Communication. Learner chooses or drafts what to say, then explains why that wording fits. Review: The exact line chosen on the evidence card and any drafted sentence on the learner sheet.
  • Teamwork. Learner names who else is affected and how a choice changes their work. Review: Choices involving coworkers on the evidence card; the 'who carries the risk' discussion answer.

Preparation

  • Play the activity once yourself (about 15 minutes, estimated).
  • Print or display the learner sheet; decide whether learners work alone, in pairs or as a group.
  • Read the safety note below and agree that passing or writing silently is always allowed.

Safety or role boundary

Do not invent, repeat or solicit private comments about a coworker. Share operational information people need and address concerns with the person responsible.

Session plan

0–5 minFrame the fictional practice, read the opening prompt and make passing or writing silently explicit options.
5–20 minPlay What Did You Tell Maya?. Pause at the first decision to separate known facts from assumptions.
20–32 minCompare two defensible choices. Name who each protects, who carries the risk and any fixed boundary.
32–40 minUse the learner sheet to draft one clear next move. Sharing remains optional.
40–45 minClose with the optional real-world step and explain how to reopen an evidence card if one was saved.

Delivery options

Individual
Play independently, pause before each choice to note a reason, then complete any learner-sheet prompt privately.
Paired
Share one screen. One person reads and one tracks facts, assumptions and affected people; switch roles after the first decision.
Group
Project the activity, collect choices by show of hands, written vote or silence, then invite reasons without asking for personal disclosure.

Opening prompt

“What is the difference between being honest and repeating a conversation that is not yours to share?”

Discussion questions

  1. What did Jordan need to know to work the shift?
  2. Which details belonged between Maya and the learner?
  3. What repair move could reduce tension without choosing sides?

Optional real-world practice step

Practice a redirect that is truthful, keeps another person's details private, and names the conversation you are willing to have.

Follow-up

At the next meeting, invite learners to say whether they tried the optional step or noticed a similar decision. Passing is always allowed.

Discussion prompts

Discussion prompts only — learners are not rated, graded or ranked. Learners can think privately, write if they wish, speak or pass. Pairs and groups can explore different choices without reaching agreement. Nobody needs to share personal experiences.

Recognizing the workplace issue
  • What pressures were in play at that moment?
  • Who else was affected, and what did they need?
Considering options and consequences
  • What might each option protect, and what might it risk?
  • Who would carry the cost of each choice?
Explaining a reasoned decision
  • What made your choice make sense to you?
  • What is the strongest case for a different choice?
Identifying a practical next step
  • What is one thing someone could say or check next?
  • How might that step change in a different workplace?

Facilitator reminders

  • Invite reasoning, not disclosure. Ask what the character could do and why. Never require learners to share personal experiences; offer 'think about it privately' as a normal option.
  • Allow disagreement and silence. Different choices are expected. Silent participation, written answers and passing are all legitimate ways to take part.
  • Separate judgment from personality. Talk about actions and reasons, not character traits. 'You checked before promising' rather than 'you're cautious'.
  • Ask who bears the consequences. For each option, ask who gains, who waits and who carries the risk — customers, coworkers, the business or the worker.
  • State safety boundaries clearly. Some lines are not matters of style: allergens, machine guards, privacy and unsafe lifting. Name the boundary plainly before or after play. Never demonstrate an unsafe workaround.
  • Not an employment screening tool. Do not use choices, reflections or evidence cards to select, rank or assess people for jobs or placements. The scenarios are fictional practice.
  • Describe evidence cards accurately. An evidence card records the choices a learner made and anything they wrote in a fictional scenario. It is not a grade, credential or proof of workplace competence, and it is saved only in that learner's browser.