These run on the same SkillRise Workday structure as the workplace stories: you arrive, something happens, you decide, and Rise talks it through with you.
Coming soonRiverside Café · 5–8 minutes
First Morning Introductions
You meet four people in five minutes and want to be remembered well.
What to expect
- ·A short arrival scene at Riverside Café, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Spoken EnglishProfessionalism
Not playable yet — nothing to start here.
Coming soonHarbor Hotel · 5–8 minutes
Asking Someone to Say It Again
A phrase you did not catch, and a way to ask that keeps your confidence intact.
What to expect
- ·A short arrival scene at Harbor Hotel, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Spoken EnglishConfidence
Not playable yet — nothing to start here.
Coming soonFresh Market · 5–8 minutes
At the Counter
A customer asks a question with three parts, quickly.
What to expect
- ·A short arrival scene at Fresh Market, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Customer CommunicationSpoken English
Not playable yet — nothing to start here.
Coming soonRiverside Café · 5–8 minutes
Words This Workplace Uses
Schedule, pass, prep, cover, handover — the local vocabulary of a shift.
What to expect
- ·A short arrival scene at Riverside Café, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Workplace Vocabulary
Not playable yet — nothing to start here.
Coming soonHarbor Hotel · 5–8 minutes
Calling In Sick
One short call, made properly, protects your standing.
What to expect
- ·A short arrival scene at Harbor Hotel, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Spoken EnglishProfessionalism
Not playable yet — nothing to start here.
Coming soonPrecision Manufacturing · 5–8 minutes
Asking Your Manager Something
Choosing the moment and the sentence.
What to expect
- ·A short arrival scene at Precision Manufacturing, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Spoken EnglishWorkplace Communication
Not playable yet — nothing to start here.
Coming soonBrightSpark Digital · 5–8 minutes
Two Minutes in the Break Room
Small talk that is genuinely part of belonging at work.
What to expect
- ·A short arrival scene at BrightSpark Digital, written like the practices you can already play
- ·Two or three real decisions with consequences, plus coaching from Rise
- ·An evidence card you can keep, showing the skills you practiced
Estimated readiness: Q4 2026
Spoken EnglishBelonging
Not playable yet — nothing to start here.